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Visualizza la versione completa : [PATCH] Una Patch per la versione PS3 di R6V2



Lorcic
05-09-2008, 02:11 AM
E' appena stato rilasciato l'atteso aggiornamento per la versione PS3 di Rainbow Six Vegas 2!

Di seguito potete trovare la lista dei cambiamenti apportati (in inglese):

Improvements
" Switch weapon is now faster in adversarial
" Lower respawn timer for deathmatch and team deatmatch
" Enable outfitting menu in Observer mode.

Bug fixes
" Fix a bug where corrupted ranking data could be submitted to the ranking servers when ranking servers are under stress.
" Awards no longer stored based on the controller the player is playing with. Awards are now global, no matter which controller is used.
" Crash when a player would accept an invite (from in a room) to a game that he can't connect to.
" Fix a bug where weapon restrictions would be applied to a terrorist hunt game after playing in versus with weapon restrictions. Weapon restrictions must not be applied to terrorist hunt games.
" Fix a rare bug where the player could be stuck in the respawn screen.

francosio
10-02-2009, 06:10 PM
Originariamente postato da Lorcic:
E' appena stato rilasciato l'atteso aggiornamento per la versione PS3 di Rainbow Six Vegas 2!

Di seguito potete trovare la lista dei cambiamenti apportati (in inglese):

Improvements
" Switch weapon is now faster in adversarial
" Lower respawn timer for deathmatch and team deatmatch
" Enable outfitting menu in Observer mode.

Bug fixes
" Fix a bug where corrupted ranking data could be submitted to the ranking servers when ranking servers are under stress.
" Awards no longer stored based on the controller the player is playing with. Awards are now global, no matter which controller is used.
" Crash when a player would accept an invite (from in a room) to a game that he can't connect to.
" Fix a bug where weapon restrictions would be applied to a terrorist hunt game after playing in versus with weapon restrictions. Weapon restrictions must not be applied to terrorist hunt games.
" Fix a rare bug where the player could be stuck in the respawn screen.